Your selections:
- Yu, Donggang, Jin, Jesse Sheng, Luo, Suhuai, Lai, Wei, Huang, Qingming
Image-based food portion size estimation using a smartphone without a fiducial marker
- Yang, Yifan, Jia, Wenyan, Bucher, Tamara, Zhang, Hong, Sun, Mingui
Interface is the place: augmented reality and the phenomena of smartphone- spacetime
Augmenting a human-plant-data assemblage: the contact projects
Globally stable delay alignment for feedback control over wireless multipoint connections
- Wigren, Torbjörn, Lau, Katrina, Delgado, Ramon A., Middleton, Richard H.
Perceptions of augmented reality in the design sector
- Wang, Xiangyu, Gu, Ning, Marchant, David, Gong, Yan, Kim, Mi Jeong
Customer empowerment and inspiration in branded virtual experiences
- Southgate, Erica, Smith, Shamus P., Scevak, Jill
Pedagogical theory and embodiment: some provocations for virtual and augmented reality in education
- Southgate, Erica, Smith, Shamus P.
Extended Reality Interactive Wall: User Experience Design Research-Creation
- See, Zi Siang, Matthews, Benjamin, Goodman, Lizbeth, Jones, Donovan, Hight, Craig, Egglestone, Paul, Amin, Manisha, Ooi, Wooi Har
Creating high dynamic range spherical panorama images for high fidelity 360 degree virtual reality
- See, Zi Siang, Xia Sheng, Lee, Brimo, Adam, Thwaites, Harold, Goodman, Lizbeth
Tomb of a sultan: a VR digital heritage approach
- See, Zi Siang, Santano, Delas, Sansom, Matthew, Fong, Chi How, Thwaites, Harold
- See, Zi Siang, Ledger, Susan, L Goodman, Lizbeth L., Matthews, Benjamin, Jones, Donovan, Fealy, Shanna, Ooi, Wooi Har, Amin, Manisha
Introducing augmented reality technology to enhance learning in pharmacy education: a pilot study
- Schneider, Jennifer, Patfield, Melanie, Croft, Hayley, Salem, Saad, Munro, Irene
Student Acceptance of Using Augmented Reality Applications for Learning in Pharmacy: A Pilot Study
- Salem, Saad, Cooper, Joyce, Schneider, Jennifer, Croft, Hayley, Munro, Irene
ServAR: an augmented reality tool to guide the serving of food
- Rollo, Megan E., Bucher, Tamara, Smith, Shamus P., Collins, Clare E.
Future training - simulations, virtual reality, serious games and augmented reality
Are you sure you would like to clear your session, including search history and login status?